a good example


mission-in-snowdriftland
This is a good example of what we are intending to do. With regards to the marketing of the game and that. This is a very good christmas game based on the advent calendar where a level is opened on the day giving 24 levels. And the game is addictive .
The main thing this has with ours is that after each level you complete you go to the lab and are then offered some goodies like screen downloads, ringtones etc similar to our idea of offering things as you complete levels, also this is free but is a promotion for nintendo so the designers get paid and the game gets nintendo publicity, its already been passed around a forum I am on with around 200 members and I in turn have passed it onto another forum etc

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