Friday, January 26, 2007
Enter the Blob Family.
Thanks to Carl for more characters for the Game.

CHICLUKS A flying menace that can easily attach from any direction. It can kill you with its deadly bones, with one strick.

HOGROLL Arrrrh! I here you all say, isn't that cute, well while this cuddable hegroll roams around the world of blob, your looking at a deadly demon that has killer spikes, so do not get to close, no matter how much you want to pick it up.

PENGOOS Now, they are cute and are friendly, the Pengoos are your friend and when approached can give you clues to help you on your way, or they just talk in code and jibberish.

CHICLUKS A flying menace that can easily attach from any direction. It can kill you with its deadly bones, with one strick.

HOGROLL Arrrrh! I here you all say, isn't that cute, well while this cuddable hegroll roams around the world of blob, your looking at a deadly demon that has killer spikes, so do not get to close, no matter how much you want to pick it up.

PENGOOS Now, they are cute and are friendly, the Pengoos are your friend and when approached can give you clues to help you on your way, or they just talk in code and jibberish.
Friday, January 19, 2007
Some New Characters
Carl has created some new characters that will have hier part in the game. My I welcome ...

Boib | a slimey little jelly fish type character that eats everything in its way and if its not edible it destroys so avoid at all costs. Boib is immune to you until the third level when a double jump can destroy boib's. So make sure you dont come to close.

Toki | Say hello to your friend, well thats if you manage to save them. These are your main goal within each level. You need to set free between three and six on a level depending on the Level Number. Each Toki will help you in your quest for the codes by providing a Clue or Answer to your Quest. So be nice and dont leave any behind.
more characters are on the way.....

Boib | a slimey little jelly fish type character that eats everything in its way and if its not edible it destroys so avoid at all costs. Boib is immune to you until the third level when a double jump can destroy boib's. So make sure you dont come to close.

Toki | Say hello to your friend, well thats if you manage to save them. These are your main goal within each level. You need to set free between three and six on a level depending on the Level Number. Each Toki will help you in your quest for the codes by providing a Clue or Answer to your Quest. So be nice and dont leave any behind.
more characters are on the way.....
CA Mag write Up
We have been asked to submit to Dan a Write up with a few screen shots of the Game and Website(s), so that he can choose a few from the whole module Teams, to enter the Computer Arts Mag University Section, the MArch addition.
Some of the images posted can be seen below and the right up can be downloaded in PDF format here:
PDF Write Up
Some of the images posted can be seen below and the right up can be downloaded in PDF format here:
PDF Write Up
Monday, January 15, 2007
Sunday, January 14, 2007
trust me to carry on and not say...

You might notice through out the Disc Case / Booklet design that kelloggs is being used. This is one of the Marketing Ideas I will share with you for now.
We are using the fact that kelloggs approached us with doing a CD Game that they can promote either a new/current brand with a On-loine and Cd Available game through their cereal boxes. The idea would be that the first two levels would be available then to progress to the next levels a code would be release with in the cereal boxes and the need to purchase these to obtain the code would be necessary, also codes code be requested by txt messaging or through visiting their site where clues to the location and what they are could be with in the game itself on the current level etc.
Then there would be a big prize(s) for those who reach the end by a certain time etc and a load of runners up Prizes.
My next step it to come up with the design for the Cereal box.
The Final Chapter in the Case Adventure

Well I have also managed to moke-up a prototype for the booklet that will fit into the Disc Case. The rest of the layout will come soon, will need to do a little more research into what's needed etc like, Instructions, Intro, controller keys, a run down of each characters ect, but that shall be it for now as will look into more of my marking side of the project. I will post up some of my ideas and that soon.
Case complete
Well have managed to complete the Prototype Disc Case. please see the above front and back images. I now will look at the Cd Label and the Booklet. Unfortunately as you can see in the above image of the front Case the hamlet emboss is showing through but its not as bad on the real tin, still noticeable, but will look for a non embossed Tin.
The making of the Case part two
Anyway after a few hours of drying and spraying I designed a rough and printed it out and placed it onto a test tin See the Test Tin above guys. I was not happy with the out come and the colours did not come out properly so will probably change the design.
After a few mins sanding spray the can white ..blah! blah! blah!














